EQ2: Monster Spell Information |
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Прочтение
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мгновенно
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Повтор
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мгновенно
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Длительность
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мгновенно
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What does this information mean?
Use
- Spells used exclusively by monsters. If a monster uses a spell that is identical to a player spell, that does not make it a monster spell and the player spell page should be referenced.
Parameters
Argument
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Explanation
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icon
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full name of the icon image to display. The ? icon is used if this field is blank.
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category
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one of DD, Debuff, Melee Attack, Buff, Heal, HoT, DoT, etc. (see Category:Spell Type for a complete list required (unless using categories)
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categories
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An option for building a list of multiple Spell Types using Template:SpellTypes. Usage looks like this: categories={{SpellTypes|Root}}/{{SpellTypes|Snare}}/{{SpellTypes|DOT}} and the call to SpellTypes can be repeated for as many Spell Types as are needed for this Spell. optional
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target
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Self, Pet, Group Friend, Raid or Group Friend, or Enemy (Default: Self) optional
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recast
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How many seconds before you can cast this again?? DO NOT ADD "seconds" AFTER IT! (Default:Instant) optional
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duration
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How long does it last? ex. "1 min. 30 secs", "10 minutes", "15 secs", "12 hours" (Default:Instant) optional
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range
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What is the maximum distance target can be from caster, in meters? (Default: None) optional
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aoerange
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IF this is an AOE, what is the radius of effect, in meters? (Default: None) optional
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maxtargets
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Many AoE spells have a limited number of targets they may affect. This info is ONLY displayed of aoerange is NOT blank! (Default:All in Range) optional
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resistability
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Any modification to how well mobs can resist this spell? optional
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desc
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description text from the upper part of the examine box. This is usually the same for all spells in a spell line or series.
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Sample
{{MSpellInformation|
icon = |
category = | <!-- If you need more than one, see Template:SpellInformation, categories -->
categories = | <!-- use only if multiple Spell Types are needed -->
target = |
cost = |
hpcost = |
tick = |
costot = |
hpcostot = |
conc = |
casting = |
recast = |
duration = |
range = |
aoerange = |
maxtargets = |
desc =
}}