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Эрудит (раса персонажей)

2591 байт добавлено, 03:19, 31 мая 2008
Новая: {{CharacterRaceInformation| city = Freeport<br>Qeynos<br>Gorowyn | district = Scale Yard<br>Graystone Yard<br>Chrykori Village| str = 12| agi =...
{{CharacterRaceInformation|
city = [[Freeport]]<br>[[Qeynos]]<br>[[Gorowyn]] |
district = [[Scale Yard]]<br>[[Graystone Yard]]<br>[[Chrykori Village]]|
str = 12|
agi = 18|
sta = 15|
int = 30|
wis = 25|
mental = 5|
heat = 2|
cold = 2|
magic = 5|
divine = 0|
poison = 0|
disease = 0
}}

== Overview ==
Though descended from normal Humans, Erudites eschew all ties to their less intellectual ancestry. Disciples of the great mage Erud, they long ago left the shores of Antonica and headed west to the barren coast of Odus. It was here that the city of Erudin was founded as a bastion of intelligence and culture. With high towers built of white marble, Erudin possesses a lofty beauty unsurpassed by any other work of man. Some years after the founding of the City of High Men, a sect of Erudites began practicing the art of necromancy after obtaining the knowledge from the dark elves. Labeled Heretics, these outcasts rebelled against their own people, and a terrible civil war broke out upon Odus. Magical forces took a horrible toll on all involved, and in a final epic battle a great hole was torn into the ground that touched the fringe of the Underfoot itself. Erudites consider all other races to be inferior, and have no qualms about saying so - especially regarding the kerra, who the Erudites see as little more than animals.

== Erudite Traditions ==

{| border=1 style="background-color:#f5faff;;border:1px solid #a3bfb1"
|- style="background-color:#cee0f2"
! colspan=3 | Choose one of these every 10th level up to 80.
|- style="background-color:#cee0f2"
! Name !! Effect || Duration
|-
|Arc of Lightning ||Magic Encounter AoE, DD ||3 min Recast
|-
|Casting Fury ||+2% Max Power and Casting Time reduced by +5% ||Passive
|-
|Chemist ||+5 Chemistry ||Passive
|-
|Erud's Teachings ||+2% Spell Crit Chance and +5 Disruption ||Passive
|-
|Homeward Bound ||Reduces Call of City spells by 10 min ||Passive
|-
|Intellect of the Sage ||+5 INT ||Passive
|-
|Intellectual Feasting ||+25% to Food Duration ||Passive
|-
|Magical Protection ||+3% Magic Resist || Passive
|-
|Scholarly Pursuit ||+5% Success to Sage Tradeskill Class ||Passive
|-
|Ward of Glyphs ||DPS Magic-absorbing rune ||20 sec duration, 5 min recast
|- style="background-color:#cee0f2"
! colspan=3 | Innate Abilities
|- style="background-color:#cee0f2"
! Name !! Effect || Duration
|-
|Clear Mind || Out-of-Combat Power Regen Bonus|| Passive
|-
|Falling Grace || Slow Fall || Until Cancelled
|}

Please note that Falling Grace does NOT take a concentration point
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