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Категория:Человек

2595 байт добавлено, 06:02, 30 мая 2008
Новая: == Overview == Three words best exemplify the strength of humans: diversity, ingenuity, and adaptability. No other race has as many beliefs and class options, few races match their abili...
== Overview ==
Three words best exemplify the strength of humans: diversity, ingenuity, and adaptability. No other race has as many beliefs and class options, few races match their ability to think creatively, and no race has proven to accept change as well as humanity. As an evolutionary offshoot of the barbarians, humans are generally more refined than their northern ancestors. Though they excel at no singular profession and have nothing extraordinary in the way of physical attributes, humans can fill virtually any role well, making up for their shortcomings with quick thinking.

The height of human power came at the end of the Age of Blood, when the mighty Combine Empire ruled over most of Norrath. Eventually the empire splintered, with most of its leaders carrying their internal conflicts to the moon of Luclin. Relics of the Combine Empire have long dotted the landscape of Norrath. A more intellectual subset of humans, the Erudites, long ago separated themselves from their less cerebral kin. Erudites have since experienced an evolution of their own.

Qeynos and Freeport stand as monuments to the design and culture of humans. Having survived the Age of Cataclysms relatively unscathed, it is humanity that now holds the greatest advantage.

Humans receive more total resistance points than other races but their eyes see only visible light, the normal way of seeing.

== Human Traditions ==

{| border=1 style="background-color:#f5faff;;border:1px solid #a3bfb1"
|- style="background-color:#cee0f2"
! colspan=3 | Choose one of these every 10th level up to 80.
|- style="background-color:#cee0f2"
! Name !! Effect || Duration
|-
|Bayle's Strike ||Slashing DD||30 sec recast
|-
|Clothier ||+5% Tailoring success ||Permanent
|-
|Diplomacy ||Soothe spell, does not affect epics||20 secs, 2 min Recast
|-
|Diversity ||+5 All (primary) Crafting skills ||Permanent
|-
|Environmental Adaptability ||+Mitigation vs Cold & Heat damage ||Permanent
|-
|Perserverance ||+5 Sta ||Permanent
|-
|Ruggedness ||+3% max Health ||Permanent
|-
|Tend Wounds ||Out-of-Combat Health regen, +Str||3 mins, 10 min Recast
|-
|Urban Sprawl ||-10 min on recast times of City Recall spells||Permanent
|-
|Versatility ||+7 Crushing, Slashing, Piercing, Ranged,<br/> Deflection, Disruption, Defense, & Ministration ||Permanent
|- style="background-color:#cee0f2"
! colspan=3 | Innate Abilities
|- style="background-color:#cee0f2"
! Name !! Effect || Duration
|-
|Multitalented||.5s reduction to all harvesting times||Permanent
|-
|Will to Survive||Summon 40 min duration drink||3 sec cast, 10 sec recast
|}
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