Уздрак Неуязвимый — различия между версиями

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(не показаны 4 промежуточные версии 3 участников)
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  zone    = Храм Кор-ша|
 
  zone    = Храм Кор-ша|
 
  drops    =  
 
  drops    =  
-- трофеи - части эпический комплектов --
+
-- Части эпический комплектов --
*[[Нарукавники меткого выстрела]]
+
*<ipi>Латные наручи демонической защиты</ipi>
*[[Латные наручи демонической защиты]]
+
*<ipi>Латные наручи несущего гнев</ipi>
*[[Манжеты сосредоточенности]]
+
*<ipi>Манжеты галлюцинаций</ipi>
*[[Латные наручи несущего гнев]]
+
*<ipi>Манжеты с печатью Левиафана</ipi>
*[[Наручи неумолимой силы]]
+
*<ipi>Манжеты сосредоточенности</ipi>
*[[Манжеты с печатью Левиафана]]
+
*<ipi>Нарукавники грабителя могил</ipi>
*[[Манжеты галлюцинаций]]
+
*<ipi>Нарукавники искусного рассказчика</ipi>
*[[Окутанные туманом наручи]]
+
*<ipi>Нарукавники меткого выстрела</ipi>
*[[Нарукавники искусного рассказчика]]
+
*<ipi>Наручи неумолимой силы</ipi>
*[[Нарукавники грабителя могил]]
+
*<ipi>Наручи призыва штормов</ipi>
*[[Наручники преодоления преград]]
+
*<ipi>Наручники преодоления преград</ipi>
*[[Wristguards of Stormcalling]]
+
*<ipi>Окутанные туманом наручи</ipi>
-- трофеи, не относящиеся к эпическим комплектам --
+
-- Другие трофеи --
*[[Кушак Энтрая]]
+
*<ipi>Горлорез</ipi>
*[[Ожерелье Илиана]]
+
*<ipi>Колун Уздрака</ipi>
*[[Практичный пояс из железных пластин]]
+
*<ipi>Кушак Энтрая</ipi>
*[[Поножи Неуязвимого]]
+
*<ipi>Ожерелье Илиана</ipi>
*[[Горлорез]]
+
*<ipi>Поножи Неуязвимого</ipi>
*[[Колун Уздрака]]
+
*<ipi>Практичный пояс из железных пластин</ipi>|
 
+
  location = On some steps leading down to a library area.|
| <!-- use [[]]'s to list all known drops -->
 
group    = | <!-- social grouping that is NOT a faction, if any. Leave blank if no group. -->
 
  location = On some steps leading down to a library area.| <!--A textual description of where the monster is, not the /loc coordinates-->
 
 
  mapref  = 919, -66, 549|
 
  mapref  = 919, -66, 549|
 
  uid      = |
 
  uid      = |
  hp      = | <!-- approximate hit points -->
+
  hp      = |
  aaxp    = Yes|<!-- Yes, or amount of AA Experience -->
+
  aaxp    = Да|
  sp      = 15210|<!-- Yes, or amount of Status Points -->
+
  sp      = 16000|
primedmg = | <!-- type of primary physical attacks -->
+
  specials = Iron Vortex, AE Slashing Damage with Knockback.  Also begins to heal after 50%, about 600k each heal.|
primemag = | <!-- type of primary magical attacks -->
 
  specials = Iron Vortex, AE Slashing Damage with Knockback.  Also begins to heal after 50%, about 600k each heal.|<!-- Any special attacks. Include some damage type and range info if known -->
 
 
  resists  = |
 
  resists  = |
respawn  = | <!-- respawn timer -->
 
ph      =  <!-- Placeholder -->
 
 
}}
 
}}
  

Текущая версия на 05:07, 10 сентября 2010

Раса: Голем - чтобы загрузить индивидуальное изображение, нажмите здесь
.
EverQuest II информация об именном мобе
Зона (Обновление) Храм Кор-ша (Rise of Kunark)
Раса Голем
Уровень 84 Тир 9 Эпический х4
Местонахождение On some steps leading down to a library area. ( 919, -66, 549 ) /waypoint 919, -66, 549
Трофеи

-- Части эпический комплектов --

  • Латные наручи демонической защиты
  • Латные наручи несущего гнев
  • Манжеты галлюцинаций
  • Манжеты с печатью Левиафана
  • Манжеты сосредоточенности
  • Нарукавники грабителя могил
  • Нарукавники искусного рассказчика
  • Нарукавники меткого выстрела
  • Наручи неумолимой силы
  • Наручи призыва штормов
  • Наручники преодоления преград
  • Окутанные туманом наручи

-- Другие трофеи --

Специальные атаки

Iron Vortex, AE Slashing Damage with Knockback. Also begins to heal after 50%, about 600k each heal.

АД Да
Очки статуса 16000

Что означает эта информация?


Стратегия

Uzdrak hits hard to start, and does a knockback ae which has a curable tramua dot. After he gets about 50% health he begins healing with 600kish heals each time. You can't keep dps'ing him down. He eventually runs out of power but just keeps on healing anyways. There are two other mobs down below him which are non-kos as well. A chanter and a warrior. We dps'd the mob to 50% to put him in healing mode and broke off and killed the chanter x 2 mob. After he was dead Uzdrak was in dps mode again so we dps'd him down to 50% again to make him heal while we killed the warrior x 2 mob. We started killing warrior x 2 mob but main mob was no longer healing so needed extra heals on main mob. Finished warrior x 2 then dps'd down the named.


-- The tactic that worked for us best was, pull uzdrak downstairs in room between the x2s. get maintank stable, once tank is stable offtank grabs 1st x2 all dps on it and kill fast, then OT grabs 2nd x2 kill it again with all dps. after they are dead just finish off uzdrak.

the melee x2 mob can deal some serious damage so debuff him, and the caster x2 has a stun aoe so tell your healers to stay ranged on him.


--- Uzdrak's AoE is called Iron Vortex. Without Tswipe on him it goes off like clockwork at the 35 sec. mark. We found it's best to not worry about the 50% mark. Pull Uzdrak to the top of the stairs and leaving only the MT group up top. Make sure the MT group is stable, then have an offtank pull the chanter and burn. Then, pull the warrior and burn. When they are done, have the raid force come to the top of the stairs...backs to the wall and burn named. Iron Vortex does not hit that hard, can be easily cured by healers, even if they are slow curers. Iron Vortex also has a knockback...just annoying more than damaging.

Раса: Голем - чтобы загрузить индивидуальное изображение, нажмите здесь
.
EverQuest II информация об именном мобе
Зона (Обновление) Храм Кор-ша (Rise of Kunark)
Раса Голем
Уровень 84 Тир 9 Эпический х4
Местонахождение On some steps leading down to a library area. ( 919, -66, 549 ) /waypoint 919, -66, 549
Трофеи

-- трофеи - части эпический комплектов --

-- трофеи, не относящиеся к эпическим комплектам --

Специальные атаки

Iron Vortex, AE Slashing Damage with Knockback. Also begins to heal after 50%, about 600k each heal.

АД Yes
Очки статуса 15210

Что означает эта информация?


Стратегия

Uzdrak hits hard to start, and does a knockback ae which has a curable tramua dot. After he gets about 50% health he begins healing with 600kish heals each time. You can't keep dps'ing him down. He eventually runs out of power but just keeps on healing anyways. There are two other mobs down below him which are non-kos as well. A chanter and a warrior. We dps'd the mob to 50% to put him in healing mode and broke off and killed the chanter x 2 mob. After he was dead Uzdrak was in dps mode again so we dps'd him down to 50% again to make him heal while we killed the warrior x 2 mob. We started killing warrior x 2 mob but main mob was no longer healing so needed extra heals on main mob. Finished warrior x 2 then dps'd down the named.


-- The tactic that worked for us best was, pull uzdrak downstairs in room between the x2s. get maintank stable, once tank is stable offtank grabs 1st x2 all dps on it and kill fast, then OT grabs 2nd x2 kill it again with all dps. after they are dead just finish off uzdrak.

the melee x2 mob can deal some serious damage so debuff him, and the caster x2 has a stun aoe so tell your healers to stay ranged on him.


--- Uzdrak's AoE is called Iron Vortex. Without Tswipe on him it goes off like clockwork at the 35 sec. mark. We found it's best to not worry about the 50% mark. Pull Uzdrak to the top of the stairs and leaving only the MT group up top. Make sure the MT group is stable, then have an offtank pull the chanter and burn. Then, pull the warrior and burn. When they are done, have the raid force come to the top of the stairs...backs to the wall and burn named. Iron Vortex does not hit that hard, can be easily cured by healers, even if they are slow curers. Iron Vortex also has a knockback...just annoying more than damaging.