Алхимия

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Ts alchemist.gif

С помощью алхимии из корней, самоцветов, цветных металлов, суглинков и свечей (в качестве топлива) создаются:

  • Для более подробной информации об алхимиках читай статью Алхимик.
  • Полезный ресурс по алхимии на английском языке: Rijacki's Alchemy Notebook.

О редких и обычных компонентах

Алхимики используют как редкие, так и обычные компоненты для производства своих изделий. По рецептам создания эссенций для улучшения боевых навыков с использованием обычных ресурсов создают эссенции Ученик IV. А с использованием редких ресурсов - Адепт III.

При изготовлении ядов и зелий в качестве редких компонентов выступают порошки.

О стоимости топлива

При любом создании предметов используется топливо. Для алхимиков топливом являются свечи. Стоимость и количество необходимого для создания топлива возрастает от тира к тиру. Для создания эссенций боевых искусств Адепт III требуется в 2 раза больше растопки, чем для Ученик IV. Для создания ядов и зелий одного и того же тира требуется одинаковое количество топлива.

Базовые рецепты эссенций боевых искусств

Эссенции боевых искусств Ученик IV и Адепт III have the same basic recipe. Only one item is created with each combination (unlike potions and poisons, where multiple items are created with each combination).

The only difference between the recipe for an Apprentice IV art and an Adept III combat art is the substitution of a Rare Loam for the one of the regular Loams and twice the amount of fuel.

Generic Poison and Potion Recipes

Poisons

All non-rare recipes, for tiers 1-7, require 1 Root, 1 Loam, and 5 Candles. For rare poisons (Neophyte through Grandmaster), substitute a Dust for the required Loam and reduce the fuel by 1.
Tier 8 Poisons, require 4 Loams, 2 Gems, 1 Soft Metal, and 2 Candles. For rare poisons (Expert), substitute a Dust for the required Loam, fuel cost stays the same.

Potions

All non-rare recipes, for tiers 1-7, require 1 Root, 1 Soft Metal, 1 Loam, and 5 Candles. For rare potions (Neophyte through Grandmaster), substitute a Dust for the required Loam and reduce the fuel by 1.
Tier 8 recipes, require 4 Loams, 2 Gems, 1 Soft Metal, and 2 Candles. For rare potions (Expert), substitute a Dust for the required Loam, fuel cost stays the same.

Alchemist-specific Quests and Items

See also: Artisan Quests and Items and Scholar Quests and Items.

Fallen Dynasty Adventure Pack

Echoes of Faydwer Expansion

Special Recipes

Bloodline Chronicles Adventure Pack

The following spells may only be purchased at Apprentice II spell quality from the merchants in the 2 camps, and only after completing a series of quests. The recipes for the Apprentice IV and Adept III versions of these spells may also be purchased and are tradeable. All of these spells are level 35, and usually sell very well on the broker.

Class Subclasses Spell Name
Brawler Bruiser & Monk Devastation Fist
Crusader Paladin & Shadowknight Doom Judgment
Warrior Berserker & Guardian Unyielding Will

Desert of Flames Expansion

The following spells can be found as drops in Adept I and Master I quality, but the Adept III versions may only be crafted by Alchemists who have scribed the appropriate Ancient Teachings recipe book. Each adventurer subclass has one of these spells at levels 52, 55, and 58. As the Master I spells are very rare, the Adept III's are much sought after and the Alchemist who has them all will never be out of work.

Subclass Level 52 Level 55 Level 58
Berserker Insolent Gibe Vision of Madness Open Wounds
Bruiser Stone Deaf Sonic Fists Close Mind
Guardian Reinforcement Sentry Watch Tower of Stone
Monk Outward Calm Tsunami Fall of the Phoenix
Paladin Sigil of Heroism Consecrate Divine Favor
Shadowknight Mana Sieve Tap Veins Death March

Kingdom of Sky Expansion

Alchemist Essentials, volumes 60-69, were originally sold by Merchant Thryst on Whisperwind Isle in the Barren Sky. The hooluk still sells these books but as of Rise of Kunark, all up to level 80 can be found at any crafting trainer outside the crafting instances near which they stand.

Echoes of Faydwer Expansion

The Tender's Secrets Volume 3 is a legendary drop from the Tender of the Seedlings in the Emerald Halls x4 raid zone. The recipe requires a legendary ingredient that drops off of non-named mobs throughout the zone called Seed of Growth. Together with a Nimbus root and some common raws, an alchemist can craft up to 25 Poisoned Seeds of the Tender which is useable by the rogue class. It is possible to purchase this recipe book from the broker along with the legendary component, however because of the difficulty of the zone the items will be very expensive and equally rare.

Rise of Kunark Expansion

None have been reported to date.

Ts alchemist.gif

С помощью алхимии из корней, самоцветов, цветных металлов, суглинков и свечей (в качестве топлива) создаются:

  • Для более подробной информации об алхимиках читай статью Алхимик.
  • Полезный ресурс по алхимии на английском языке: Rijacki's Alchemy Notebook.

О редких и обычных компонентах

Алхимики используют как редкие, так и обычные компоненты для производства своих изделий. По рецептам создания эссенций для улучшения боевых навыков с использованием обычных ресурсов создают эссенции Ученик IV. А с использованием редких ресурсов - Адепт III.

При изготовлении ядов и зелий в качестве редких компонентов выступают порошки.

О стоимости топлива

При любом создании предметов используется топливо. Для алхимиков топливом являются свечи. Стоимость и количество необходимого для создания топлива возрастает от тира к тиру. Для создания эссенций боевых искусств Адепт III требуется в 2 раза больше растопки, чем для Ученик IV. Для создания ядов и зелий одного и того же тира требуется одинаковое количество топлива.

Базовые рецепты эссенций боевых искусств

Эссенции боевых искусств Ученик IV и Адепт III have the same basic recipe. Only one item is created with each combination (unlike potions and poisons, where multiple items are created with each combination).

The only difference between the recipe for an Apprentice IV art and an Adept III combat art is the substitution of a Rare Loam for the one of the regular Loams and twice the amount of fuel.

Generic Poison and Potion Recipes

Poisons

All non-rare recipes, for tiers 1-7, require 1 Root, 1 Loam, and 5 Candles. For rare poisons (Neophyte through Grandmaster), substitute a Dust for the required Loam and reduce the fuel by 1.
Tier 8 Poisons, require 4 Loams, 2 Gems, 1 Soft Metal, and 2 Candles. For rare poisons (Expert), substitute a Dust for the required Loam, fuel cost stays the same.

Potions

All non-rare recipes, for tiers 1-7, require 1 Root, 1 Soft Metal, 1 Loam, and 5 Candles. For rare potions (Neophyte through Grandmaster), substitute a Dust for the required Loam and reduce the fuel by 1.
Tier 8 recipes, require 4 Loams, 2 Gems, 1 Soft Metal, and 2 Candles. For rare potions (Expert), substitute a Dust for the required Loam, fuel cost stays the same.

Alchemist-specific Quests and Items

See also: Artisan Quests and Items and Scholar Quests and Items.

Fallen Dynasty Adventure Pack

Echoes of Faydwer Expansion

Special Recipes

Bloodline Chronicles Adventure Pack

The following spells may only be purchased at Apprentice II spell quality from the merchants in the 2 camps, and only after completing a series of quests. The recipes for the Apprentice IV and Adept III versions of these spells may also be purchased and are tradeable. All of these spells are level 35, and usually sell very well on the broker.

Class Subclasses Spell Name
Brawler Bruiser & Monk Devastation Fist
Crusader Paladin & Shadowknight Doom Judgment
Warrior Berserker & Guardian Unyielding Will

Desert of Flames Expansion

The following spells can be found as drops in Adept I and Master I quality, but the Adept III versions may only be crafted by Alchemists who have scribed the appropriate Ancient Teachings recipe book. Each adventurer subclass has one of these spells at levels 52, 55, and 58. As the Master I spells are very rare, the Adept III's are much sought after and the Alchemist who has them all will never be out of work.

Subclass Level 52 Level 55 Level 58
Berserker Insolent Gibe Vision of Madness Open Wounds
Bruiser Stone Deaf Sonic Fists Close Mind
Guardian Reinforcement Sentry Watch Tower of Stone
Monk Outward Calm Tsunami Fall of the Phoenix
Paladin Sigil of Heroism Consecrate Divine Favor
Shadowknight Mana Sieve Tap Veins Death March

Kingdom of Sky Expansion

Alchemist Essentials, volumes 60-69, were originally sold by Merchant Thryst on Whisperwind Isle in the Barren Sky. The hooluk still sells these books but as of Rise of Kunark, all up to level 80 can be found at any crafting trainer outside the crafting instances near which they stand.

Echoes of Faydwer Expansion

The Tender's Secrets Volume 3 is a legendary drop from the Tender of the Seedlings in the Emerald Halls x4 raid zone. The recipe requires a legendary ingredient that drops off of non-named mobs throughout the zone called Seed of Growth. Together with a Nimbus root and some common raws, an alchemist can craft up to 25 Poisoned Seeds of the Tender which is useable by the rogue class. It is possible to purchase this recipe book from the broker along with the legendary component, however because of the difficulty of the zone the items will be very expensive and equally rare.

Rise of Kunark Expansion

None have been reported to date.