Человек (раса персонажей)

Материал из Энциклопедия EverQuest II
Версия от 03:20, 31 мая 2008; Адаманта (обсуждение | вклад) (Новая: {{CharacterRaceInformation| city = Freeport<br>Qeynos<br>Gorowyn | district = Scale Yard<br>Graystone Yard<br>Chrykori Village |str=20 |agi=20 |sta=20 |int=...)
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Описание при выборе расы персонажа в игре
Человек Мужчина
Человек Женщина
Информация о расе
Стартовые города: Freeport
Qeynos
Gorowyn
Scale Yard
Graystone Yard
Chrykori Village
Параметры
Сила: 20
Ловкость: 20
Выносливость: 20
Интеллект: 20
Мудрость: 20
Сопротивление
Стихии:
Магии: 3
Гибельному: 3

Overview

Three words best exemplify the strength of humans: diversity, ingenuity, and adaptability. No other race has as many beliefs and class options, few races match their ability to think creatively, and no race has proven to accept change as well as humanity. As an evolutionary offshoot of the barbarians, humans are generally more refined than their northern ancestors. Though they excel at no singular profession and have nothing extraordinary in the way of physical attributes, humans can fill virtually any role well, making up for their shortcomings with quick thinking.

The height of human power came at the end of the Age of Blood, when the mighty Combine Empire ruled over most of Norrath. Eventually the empire splintered, with most of its leaders carrying their internal conflicts to the moon of Luclin. Relics of the Combine Empire have long dotted the landscape of Norrath. A more intellectual subset of humans, the Erudites, long ago separated themselves from their less cerebral kin. Erudites have since experienced an evolution of their own.

Qeynos and Freeport stand as monuments to the design and culture of humans. Having survived the Age of Cataclysms relatively unscathed, it is humanity that now holds the greatest advantage.

Humans receive more total resistance points than other races but their eyes see only visible light, the normal way of seeing.

Human Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Bayle's Strike Slashing DD 30 sec recast
Clothier +5% Tailoring success Permanent
Diplomacy Soothe spell, does not affect epics 20 secs, 2 min Recast
Diversity +5 All (primary) Crafting skills Permanent
Environmental Adaptability +Mitigation vs Cold & Heat damage Permanent
Perserverance +5 Sta Permanent
Ruggedness +3% max Health Permanent
Tend Wounds Out-of-Combat Health regen, +Str 3 mins, 10 min Recast
Urban Sprawl -10 min on recast times of City Recall spells Permanent
Versatility +7 Crushing, Slashing, Piercing, Ranged,
Deflection, Disruption, Defense, & Ministration
Permanent
Innate Abilities
Name Effect Duration
Multitalented .5s reduction to all harvesting times Permanent
Will to Survive Summon 40 min duration drink 3 sec cast, 10 sec recast
Описание при выборе расы персонажа в игре
Человек Мужчина
Человек Женщина
Информация о расе
Стартовые города: Freeport
Qeynos
Gorowyn
Scale Yard
Graystone Yard
Chrykori Village
Параметры
Сила: 20
Ловкость: 20
Выносливость: 20
Интеллект: 20
Мудрость: 20
Сопротивление
Стихии:
Магии: 3
Гибельному: 3

Overview

Three words best exemplify the strength of humans: diversity, ingenuity, and adaptability. No other race has as many beliefs and class options, few races match their ability to think creatively, and no race has proven to accept change as well as humanity. As an evolutionary offshoot of the barbarians, humans are generally more refined than their northern ancestors. Though they excel at no singular profession and have nothing extraordinary in the way of physical attributes, humans can fill virtually any role well, making up for their shortcomings with quick thinking.

The height of human power came at the end of the Age of Blood, when the mighty Combine Empire ruled over most of Norrath. Eventually the empire splintered, with most of its leaders carrying their internal conflicts to the moon of Luclin. Relics of the Combine Empire have long dotted the landscape of Norrath. A more intellectual subset of humans, the Erudites, long ago separated themselves from their less cerebral kin. Erudites have since experienced an evolution of their own.

Qeynos and Freeport stand as monuments to the design and culture of humans. Having survived the Age of Cataclysms relatively unscathed, it is humanity that now holds the greatest advantage.

Humans receive more total resistance points than other races but their eyes see only visible light, the normal way of seeing.

Human Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Bayle's Strike Slashing DD 30 sec recast
Clothier +5% Tailoring success Permanent
Diplomacy Soothe spell, does not affect epics 20 secs, 2 min Recast
Diversity +5 All (primary) Crafting skills Permanent
Environmental Adaptability +Mitigation vs Cold & Heat damage Permanent
Perserverance +5 Sta Permanent
Ruggedness +3% max Health Permanent
Tend Wounds Out-of-Combat Health regen, +Str 3 mins, 10 min Recast
Urban Sprawl -10 min on recast times of City Recall spells Permanent
Versatility +7 Crushing, Slashing, Piercing, Ranged,
Deflection, Disruption, Defense, & Ministration
Permanent
Innate Abilities
Name Effect Duration
Multitalented .5s reduction to all harvesting times Permanent
Will to Survive Summon 40 min duration drink 3 sec cast, 10 sec recast