Фроглок (раса персонажей)

Материал из Энциклопедия EverQuest II
Версия от 03:17, 31 мая 2008; Адаманта (обсуждение | вклад) (Новая: {{CharacterRaceInformation| race=Froglok| city = Qeynos<br>| district = Castleview Hamlet<br>| str = 16| agi = 24| sta = 20| int = 20| wis = ...)
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Описание при выборе расы персонажа в игре
Фроглок Мужчина
Фроглок Женщина
Информация о расе
Стартовые города: Qeynos
Castleview Hamlet
Параметры
Сила: 16
Ловкость: 24
Выносливость: 20
Интеллект: 20
Мудрость: 20
Сопротивление
Стихии:
Магии: 2
Гибельному: 2

Overview

Frogloks are a short amphibious race native to the swamplands of Norrath. Fiercely devoted to Mithaniel Marr, the frogloks have a longstanding conflict with the trolls of Innothule Swamp. Over 400 years ago, their deity blessed some of them with a heightened intellect and enhanced physical features. Shortly thereafter, these frogloks drove the trolls out of the city of Grobb, renaming it Gukta, Outpost of Marr in honor of their master. In terms of architecture and design, the frogloks remain true to their primitive roots. They care little for ornamentation, preferring instead to surround themselves with reminders of their swampy home.

Though of relatively stout build, the frogloks are a sturdy and intelligent people. They are able to fulfill any class role that does not betray the inherent goodness of their beliefs.

Froglok Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Astounding Leap Blink and Deaggro Instant (recast 5 min)
Soft Landing 25% Reduction in falling damage Permanent
Fervor of Marr 10% Reduced power cost for Metal Shaping Permanent
Marr's Glorious Blade AOE crushing damage 2.0 casting time (recast 2 min)
Crusader's Respite Out-of-Combat Health regen, +Wis 3 min, 5 min recast
Natural Acrobat +5 AGI Permanent
Cold Blooded +Mitigation vs Heat and Cold Permanent
Spontaneous metamorphosis +3% Max Health Permanent
Valor In Battle 2% heal crit and +5 ministration/2% double attack and +5 crushing Permanent
Zealotry of Marr 5% increased Weaponsmithing success Permanent
Innate Abilities
Name Effect Duration
Gills Water Breathing Permanent
Hydromotion Water Walking (walk/jump on the bottom of the body of water) Permanent
Описание при выборе расы персонажа в игре
Фроглок Мужчина
Фроглок Женщина
Информация о расе
Стартовые города: Qeynos
Castleview Hamlet
Параметры
Сила: 16
Ловкость: 24
Выносливость: 20
Интеллект: 20
Мудрость: 20
Сопротивление
Стихии:
Магии: 2
Гибельному: 2

Overview

Frogloks are a short amphibious race native to the swamplands of Norrath. Fiercely devoted to Mithaniel Marr, the frogloks have a longstanding conflict with the trolls of Innothule Swamp. Over 400 years ago, their deity blessed some of them with a heightened intellect and enhanced physical features. Shortly thereafter, these frogloks drove the trolls out of the city of Grobb, renaming it Gukta, Outpost of Marr in honor of their master. In terms of architecture and design, the frogloks remain true to their primitive roots. They care little for ornamentation, preferring instead to surround themselves with reminders of their swampy home.

Though of relatively stout build, the frogloks are a sturdy and intelligent people. They are able to fulfill any class role that does not betray the inherent goodness of their beliefs.

Froglok Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Astounding Leap Blink and Deaggro Instant (recast 5 min)
Soft Landing 25% Reduction in falling damage Permanent
Fervor of Marr 10% Reduced power cost for Metal Shaping Permanent
Marr's Glorious Blade AOE crushing damage 2.0 casting time (recast 2 min)
Crusader's Respite Out-of-Combat Health regen, +Wis 3 min, 5 min recast
Natural Acrobat +5 AGI Permanent
Cold Blooded +Mitigation vs Heat and Cold Permanent
Spontaneous metamorphosis +3% Max Health Permanent
Valor In Battle 2% heal crit and +5 ministration/2% double attack and +5 crushing Permanent
Zealotry of Marr 5% increased Weaponsmithing success Permanent
Innate Abilities
Name Effect Duration
Gills Water Breathing Permanent
Hydromotion Water Walking (walk/jump on the bottom of the body of water) Permanent