Огр (раса персонажей) — различия между версиями

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(Новая: {{CharacterRaceInformation| city=Freeport<br>Neriak| district= Big Bend<br>Darklight Wood| str = 30| agi = 15| sta = 25| int = 15| wis = 1...)
 
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{{CharacterRaceInformation|
 
{{CharacterRaceInformation|
  city=[[Freeport]]<br>[[Neriak]]|
+
  city=[[Фрипорт]]<br>[[Нериак]]|
  district= [[Big Bend]]<br>[[Darklight Wood]]|
+
  district= [[Большой Изгиб]]<br>[[Темнолесье]]|
 
  str      = 30|
 
  str      = 30|
 
  agi      = 15|
 
  agi      = 15|

Версия 14:26, 16 июня 2008

Описание при выборе расы персонажа в игре
Огр Мужчина
Огр Женщина
Информация о расе
Стартовые города: Фрипорт
Нериак
Большой Изгиб
Темнолесье
Параметры
Сила: 30
Ловкость: 15
Выносливость: 25
Интеллект: 15
Мудрость: 15
Сопротивление
Стихии:
Магии: 1
Гибельному: 3

Overview

The ogres are a massive race created by Rallos Zek. Built for warfare, these hulks long ago ruled an empire that encompassed most of Norrath. Eventually they mounted a massive army to challenge the Rathe Council in the Plane of Earth. For demonstrating such pride, the Rathe laid a curse upon all of Zek's creations, crippling their intelligence and causing their empire to crumble. Ogres became the pawns of other races, remaining largely confined to their crude stone huts in the Feerrott when not engaged in small-scale conflicts. When the gods eventually withdrew from their planes, the veil was lifted from the minds of the ogres. They had just begun rebuilding their culture when they were visited by the Avatar of War, who had been ordered by Rallos to organize a new Rallosian Empire designed to wipe out all the other races from the face of Norrath. The ogre's high commander, General Urduuk, broke a pact that Rallos had made with Cazic-Thule by taking control of Cazic's temple and the gate to the Plane of Fear. For again demonstrating such pride as to insult the gods, the Avatar of Fear unleashed the dreaded Green Mist, wiping out nearly the entire ogre race just as they were on the verge of conquering Qeynos and Freeport.

Racial Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Battle Rest Out-of-Combat Health Regen, +Str 3 min, 5 min recast
Oggokian Trade -10% Power cost for Weaponsmithing Permanent
Rallosian Readiness +5 Metal Shaping Permanent
Brute Strength +5 Str Permanent
Impenetrable Will Stun Immunity 10 sec, 5 min recast
Armor of the Feerott +Physical Mit Permanent
Rallos Zek's Blessing +3% Health Permanent
Many Marches -10% initial sprint Power cost, +10% sprint speed Permanent
Shoulder Slam DD + short stun Instant, 30 sec recast
Oggokian Aggression 2% Melee Crit, +5 Aggression Permanent
Innate Abilities
Name Effect Duration
Rock Thrower 1sec reduction to mining Permanent
Commanding Presence Enlarges caster by 20% Until Cancelled
Описание при выборе расы персонажа в игре
Огр Мужчина
Огр Женщина
Информация о расе
Стартовые города: Фрипорт
Нериак
Большой Изгиб
Темнолесье
Параметры
Сила: 30
Ловкость: 15
Выносливость: 25
Интеллект: 15
Мудрость: 15
Сопротивление
Стихии:
Магии: 1
Гибельному: 3

Overview

The ogres are a massive race created by Rallos Zek. Built for warfare, these hulks long ago ruled an empire that encompassed most of Norrath. Eventually they mounted a massive army to challenge the Rathe Council in the Plane of Earth. For demonstrating such pride, the Rathe laid a curse upon all of Zek's creations, crippling their intelligence and causing their empire to crumble. Ogres became the pawns of other races, remaining largely confined to their crude stone huts in the Feerrott when not engaged in small-scale conflicts. When the gods eventually withdrew from their planes, the veil was lifted from the minds of the ogres. They had just begun rebuilding their culture when they were visited by the Avatar of War, who had been ordered by Rallos to organize a new Rallosian Empire designed to wipe out all the other races from the face of Norrath. The ogre's high commander, General Urduuk, broke a pact that Rallos had made with Cazic-Thule by taking control of Cazic's temple and the gate to the Plane of Fear. For again demonstrating such pride as to insult the gods, the Avatar of Fear unleashed the dreaded Green Mist, wiping out nearly the entire ogre race just as they were on the verge of conquering Qeynos and Freeport.

Racial Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Battle Rest Out-of-Combat Health Regen, +Str 3 min, 5 min recast
Oggokian Trade -10% Power cost for Weaponsmithing Permanent
Rallosian Readiness +5 Metal Shaping Permanent
Brute Strength +5 Str Permanent
Impenetrable Will Stun Immunity 10 sec, 5 min recast
Armor of the Feerott +Physical Mit Permanent
Rallos Zek's Blessing +3% Health Permanent
Many Marches -10% initial sprint Power cost, +10% sprint speed Permanent
Shoulder Slam DD + short stun Instant, 30 sec recast
Oggokian Aggression 2% Melee Crit, +5 Aggression Permanent
Innate Abilities
Name Effect Duration
Rock Thrower 1sec reduction to mining Permanent
Commanding Presence Enlarges caster by 20% Until Cancelled