Странный ловец — различия между версиями

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*\aITEM -1949554482 -881472549:Blade of Blood and Anger\/a
 
*\aITEM -1949554482 -881472549:Blade of Blood and Anger\/a
 
*\aITEM 852760833 -790814150:Chain of Unknown Knowledge\/a
 
*\aITEM 852760833 -790814150:Chain of Unknown Knowledge\/a
 +
*<item>Запястье острых клинков</item>
 +
'''Выкройки'''
 
*\aITEM -818639387 -1029394884:Dark Void Gloves Pattern\/a
 
*\aITEM -818639387 -1029394884:Dark Void Gloves Pattern\/a
 
*\aITEM -1159172998 -1335226666:Everliving Gloves Pattern\/a
 
*\aITEM -1159172998 -1335226666:Everliving Gloves Pattern\/a
 
*\aITEM -72902123 -1919367043:Shadow Gloves Pattern\/a
 
*\aITEM -72902123 -1919367043:Shadow Gloves Pattern\/a
 
*\aITEM -1400226246 1669839461:Undying Gloves Pattern\/a
 
*\aITEM -1400226246 1669839461:Undying Gloves Pattern\/a
*\aITEM 175902599 -871010454:Vampiric Gloves Pattern\/a
+
*<item>Выкройка вампирических перчаток</item>
*\aITEM -1326023752 -1599904264:Void Infused Gloves Pattern\/a
+
*\aITEM -1326023752 -1599904264:Void Infused Gloves Pattern\/a|
*<item>Запястье острых клинков</item>
 
*\aITEM 61188814 633724967:Paladin: Restitution (Master I)\/a
 
| <!-- use [[]]'s to list important known drops (no adepts/masters/rares) -->
 
group    = | <!-- social grouping that is NOT a faction, if any. Leave blank if no group. -->
 
 
  respawn  = | <!-- respawn timer -->
 
  respawn  = | <!-- respawn timer -->
 
  ph      = | <!-- Placeholder -->
 
  ph      = | <!-- Placeholder -->
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  resists  = |
 
  resists  = |
 
  rquests  = |
 
  rquests  = |
  aaxp    = | <!-- Yes, or amount of AA Experience -->
+
  aaxp    = да| <!-- Yes, or amount of AA Experience -->
  sp      = | <!-- Yes, or amount of Status Points -->
+
  sp      = нет| <!-- Yes, or amount of Status Points -->
 
}}
 
}}
  
==Strategy==
+
==Стратегия==
<!-- If there is a proven strategy that is effective against this named, describe it here -->
 
  
 
The stalker spawns once someone passes a location about 4 ramps upward.  
 
The stalker spawns once someone passes a location about 4 ramps upward.  

Версия 15:24, 18 апреля 2009

Раса: слизь - чтобы загрузить индивидуальное изображение, нажмите здесь
.
EverQuest II информация об именном мобе
Зона (Обновление) Внутренняя Крепость Йкеши (The Shadow Odyssey)
Раса Слизь
Уровень [необходимо указать уровень] Эпический х4
Местонахождение
Трофеи
  • \aITEM 915865204 -105982566:Band of the Stalker\/a
  • \aITEM 647620414 162417232:Bangle of Mysterious Minds\/a
  • \aITEM -1949554482 -881472549:Blade of Blood and Anger\/a
  • \aITEM 852760833 -790814150:Chain of Unknown Knowledge\/a
  • <item>Запястье острых клинков</item>

Выкройки

  • \aITEM -818639387 -1029394884:Dark Void Gloves Pattern\/a
  • \aITEM -1159172998 -1335226666:Everliving Gloves Pattern\/a
  • \aITEM -72902123 -1919367043:Shadow Gloves Pattern\/a
  • \aITEM -1400226246 1669839461:Undying Gloves Pattern\/a
  • <item>Выкройка вампирических перчаток</item>
  • \aITEM -1326023752 -1599904264:Void Infused Gloves Pattern\/a
АД Да
Очки статуса Нет

Что означает эта информация?


Стратегия

The stalker spawns once someone passes a location about 4 ramps upward. You will see a zonewide red message : "You hear a strange slithering sound."

The stalker does not appear immediately but will spawn on top of your raid the next time you engage another mob.

One approach is to have a brawler leave the raid and sneak/FD upstairs soon after you enter to trigger the stalker. Then it will spawn when you engage the first hall patrol, and you can fight it in the large entrance foyer away from other patrols.

As it spawns ontop of your next fight, you'll want that next fight to be one of the easier fights, such as a patrol. You will have to tank both the patrol and the stalker at the same time. The patrols can be quite tough so make sure its adequately debuffed. You can seperate the 2 fights so the patrol group doesn't take as much AE damage from the Stalker. But the Patrols mem-wipe so too much seperation means it will kill people before the offtank can get it back.

It has a double noxious AE. Consider the first a debuff, Poisonous Spores, which will make the following one lethal unless the debuff is cured quickly - ala Venril Sathir.

It casts a curse, Vortex of Venom, on 2 people at a time, which must be cured in seconds or a raidwide giant AE will be triggered.

необходимо закончить перевод данной статьи

Раса: слизь - чтобы загрузить индивидуальное изображение, нажмите здесь
.
EverQuest II информация об именном мобе
Зона (Обновление) Внутренняя Крепость Йкеши (The Shadow Odyssey)
Раса Слизь
Уровень [необходимо указать уровень] Эпический х4
Местонахождение
Трофеи
  • \aITEM 915865204 -105982566:Band of the Stalker\/a
  • \aITEM 647620414 162417232:Bangle of Mysterious Minds\/a
  • \aITEM -1949554482 -881472549:Blade of Blood and Anger\/a
  • \aITEM 852760833 -790814150:Chain of Unknown Knowledge\/a
  • <item>Запястье острых клинков</item>

Выкройки

  • \aITEM -818639387 -1029394884:Dark Void Gloves Pattern\/a
  • \aITEM -1159172998 -1335226666:Everliving Gloves Pattern\/a
  • \aITEM -72902123 -1919367043:Shadow Gloves Pattern\/a
  • \aITEM -1400226246 1669839461:Undying Gloves Pattern\/a
  • <item>Выкройка вампирических перчаток</item>
  • \aITEM -1326023752 -1599904264:Void Infused Gloves Pattern\/a
АД Да
Очки статуса Нет

Что означает эта информация?


Стратегия

The stalker spawns once someone passes a location about 4 ramps upward. You will see a zonewide red message : "You hear a strange slithering sound."

The stalker does not appear immediately but will spawn on top of your raid the next time you engage another mob.

One approach is to have a brawler leave the raid and sneak/FD upstairs soon after you enter to trigger the stalker. Then it will spawn when you engage the first hall patrol, and you can fight it in the large entrance foyer away from other patrols.

As it spawns ontop of your next fight, you'll want that next fight to be one of the easier fights, such as a patrol. You will have to tank both the patrol and the stalker at the same time. The patrols can be quite tough so make sure its adequately debuffed. You can seperate the 2 fights so the patrol group doesn't take as much AE damage from the Stalker. But the Patrols mem-wipe so too much seperation means it will kill people before the offtank can get it back.

It has a double noxious AE. Consider the first a debuff, Poisonous Spores, which will make the following one lethal unless the debuff is cured quickly - ala Venril Sathir.

It casts a curse, Vortex of Venom, on 2 people at a time, which must be cured in seconds or a raidwide giant AE will be triggered.

необходимо закончить перевод данной статьи