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*Дополнительный сбор <sup>[[#Примечания переводчика|[1]]]</sup> корней и древесины не будет суммироваться с основным. Вместо этого количество собранных ресурсов будут отображаться двумя строками, по аналогии с другими типами точек сбора.
 
*Дополнительный сбор <sup>[[#Примечания переводчика|[1]]]</sup> корней и древесины не будет суммироваться с основным. Вместо этого количество собранных ресурсов будут отображаться двумя строками, по аналогии с другими типами точек сбора.
  
[[Категория:Воин - ОД|Воин]]
+
[[:Категория:Воин - ОД|Воин]]
  
 
*[[Злоба палача]] now has a chance to increase your taunt critical chance instead of the player’s hate gain.
 
*[[Злоба палача]] now has a chance to increase your taunt critical chance instead of the player’s hate gain.

Версия 11:51, 11 января 2009

Для просмотра статей относящихся к этому игровому обновлению, смотри Категория:LU51


  • Обновление установлено на тестовый сервер 07 января 2009г.
  • Предполагаемый срок установки на игровые сервера - конец января 2009г.

необходимо закончить перевод данной статьи

сделать перевод, привязку по статьям, форматирование

Игровой процесс

  • Таунты и снятие таунтов имеют теперь свойство критического срабатывания, аналогично критическим повреждениям от оружия ближнего боя и заклинаний.
  • Threat output and hate position changes will now be displayed to the chat windows. You can find it under Combat in the Hate Adjustment category.
  • Модификаторы увеличения ненависти больше не будут влиять на эффекты таунтов.
  • Заклинания, действующие по площади и боевые умения больше не будут распределять ненависть на помощников цели, когда наносится урон.
  • После убийства Тюремщика И'носия (инстанс Якорь Баззала появляется его ослабевшая душа. Убийство души дает ключ, которым можно открыть сундук И'носия.

Авто-следование за персонажем (Auto-follow):

  • Ваш персонаж теперь будет плавать вверх-вниз в толще воды, следуя за ведущим.
  • Персонажи в режиме авто-следования теперь всегда будут поворачивться лицом к цели при авто-аттаке.
  • Персонажи в режиме авто-следования теперь смогут перемещаться вверх и вниз по стенам для скалолазания.
  • Теперь в режиме авто-следования вы можете использовать команду /camp для разбивки лагеря. Если ведущий начинает движение (заставляя вас перемещаться вслед за ним) разбивка лагеря будет прервана.
  • Центровка камеры на ведущем персонаже будет устанавливаться только когда вы двигаетесь.

Достижения

  • Дополнительный сбор [1] корней и древесины не будет суммироваться с основным. Вместо этого количество собранных ресурсов будут отображаться двумя строками, по аналогии с другими типами точек сбора.

Воин

  • Злоба палача now has a chance to increase your taunt critical chance instead of the player’s hate gain.

Crusader

  • Idolic Axe has changed to increase the base amount of the crusaders taunts and gives them an additional chance to critically taunt an enemy.

Assassin

  • Frontload will no longer cause poisons to cancel when it is toggled off or expires.

Berserker

  • Perserverance is now a buff and works in a similar fashion to Reversal with a hidden spell that can only trigger once every 15 seconds.

Brawler

  • Crane Twirl has been changed to increase the brawlers chance to aoe auto attack
  • Eagle Spin now increases the threat of the brawler with their enemy.
  • Eagle’s Talon now increases the chance of the brawler to critically taunt and increases the amount of threat applies by taunts.
  • Monkey Dodge now increases the brawler’s defense and parry skill.

Shadowknight

  • Enchance: Anguish will now increase the base damage of the combat art appropriately.

Заклинания

As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.

Fighter

  • Kick has been moved to level 3 to fill in a gap caused by spell consolidation

Guardian

  • The Hold The Line spell line has been merged with the defensive stance lines.
  • The Iron Will Spell line has been merged with both the offensive and defensive stances.
  • The Battle Tactics line has been merged into the Call to Arms line of spells.
  • The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian.
  • The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian.
  • The hate reduction of the allay line has been reduced.
  • The Assault line now grants additional threat gains.
  • Reduced the recast of the Shout line.
  • The Kick line now generates additional threat.

Berserker

  • Berserk has been incorporated into the defensive and offensive stances.
  • The Battle Chant line has been merged into the Bloodlust line.
  • The Bullying Defense line has been merged into the defensive stance line.
  • Uproar has been moved to level 2 to fill in a gap created by the ability mergers.
  • The Growl line is now 10 second reuse and more powerful.
  • The Offend line has increased threat.
  • The Whirl line now has a threat component.
  • Reactive taunt strength of the Insolent Gibe line has been increased slightly.

Paladin

  • The Redemption line now greatly increases your threat with the target instead of siphoning hate.
  • The Incite line now increases threat initially instead of overtime.
  • The Charge line now has a hate component.
  • The Divine Circle line now has a hate component.
  • The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances.
  • The Blinding Rays line has had its reuse time reduced.

Shadowknight

  • The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances.
  • Defensive stance line will lower damage but increase threat output.
  • Offensive stance boosts damage slightly but reduces hate gain.
  • Sickening Circle will also increase threat now.
  • The Kick line now has a threat component.

Bruiser

  • The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances.
  • The Brag line is now more potent.
  • The Kick line now has a threat component.
  • The Blazing Strikes line now has a threat component.
  • The Impose line has faster reuse speed now.

Monk

  • The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
  • The Stare line increase threat by more.
  • The Kick line now has a threat component.
  • The Cobra Circle line now increases threat to any targets it hits.
  • Beckon has had its reuse time lowered.

Swashbuckler

  • The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate.

Assassin

  • The Shadows line has changed to trigger a hate reduction effect.

Ranger

  • The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate.

Predator

  • The Stalk line is now faster casting and lower recovery time.

Scout

  • The Evade line no longer has any recovery time.

Sorceror

  • Concussive is now faster casting and quicker reuse time.

Dirge

Hyran’s line has reduced hate gain modifiers but also increases the threat amount.

Залы гильдии

  • Guild Hall Fuel Merchants will now buy back tier 1 fuels.
  • The guild hall mender will now correctly remember the new coverage setting after it is changed.

Локации

Veeshan’s Peak

Milyex Vioren’s engineer should no longer occasionally become unkillable

Palace of Ferzhul

Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him.

Village of Shin

Merchants in the Village of Shin will now buy as well as sell items.

Moors of Ykesha

Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender. It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful.

Предметы

Overloaded heal procs will now trigger properly from reactives and wards. The Ferocious Presence spell from Stormbringer’s Bulwark of the Unstoppable will suspend if the shield is no longer equipped.

Задания

Knight-Captain Santis will complete the quest, "Bog Sludge Hunt". Zoning into the Nasin's Library on Chapter 4 of The Shadow Odyssey should now automatically zone in a full party, regardless of whether all members have the quest.

Макросы

You can now drag equipment from your appearance slots to the macro window.

Группы

Group members can now use the /invite command to request that the group leader invite a player to the group. Just type /invite <playername>

Пользовательский интерфейс (UI)

The raid window has a new ‘Advanced’ mode that will display effect icons for all members of the raid. Right-click the raid window to switch views. The carat in text boxes will no longer render if the EQII client doesn’t have focus. Fixed a bug where damage reduction info was not displayed correctly in the mitigation tooltip. Fixed a bug in the raid window sometimes causing users to not be drag-able. The following modifications were made to UIScripting and are may be of interest to the modding community. UIScript now supports the following functions: int(), abs(), floor(), ceil(). Results of math operations in UIScript now only return the required precision instead of always forcing 3 decimal places. Fixed a bug parsing negative floating-point numbers. The BackgroundEmpty image of a UIProgressbar will no longer render unless the progress value is zero. Support has been added for a new UIColorStyle object. Any object property that accepts a color will now accept a reference to a UIColorStyle object.


Примечания переводчика

[1] Эффект повторного сбора при вложенных очках в достижение Широкая жатва из ветки общих достижений TSO.

Для просмотра статей относящихся к этому игровому обновлению, смотри Категория:LU51


  • Обновление установлено на тестовый сервер 07 января 2009г.
  • Предполагаемый срок установки на игровые сервера - конец января 2009г.

необходимо закончить перевод данной статьи

сделать перевод, привязку по статьям, форматирование

Игровой процесс

  • Таунты и снятие таунтов имеют теперь свойство критического срабатывания, аналогично критическим повреждениям от оружия ближнего боя и заклинаний.
  • Threat output and hate position changes will now be displayed to the chat windows. You can find it under Combat in the Hate Adjustment category.
  • Модификаторы увеличения ненависти больше не будут влиять на эффекты таунтов.
  • Заклинания, действующие по площади и боевые умения больше не будут распределять ненависть на помощников цели, когда наносится урон.
  • После убийства Тюремщика И'носия (инстанс Якорь Баззала появляется его ослабевшая душа. Убийство души дает ключ, которым можно открыть сундук И'носия.

Авто-следование за персонажем (Auto-follow):

  • Ваш персонаж теперь будет плавать вверх-вниз в толще воды, следуя за ведущим.
  • Персонажи в режиме авто-следования теперь всегда будут поворачивться лицом к цели при авто-аттаке.
  • Персонажи в режиме авто-следования теперь смогут перемещаться вверх и вниз по стенам для скалолазания.
  • Теперь в режиме авто-следования вы можете использовать команду /camp для разбивки лагеря. Если ведущий начинает движение (заставляя вас перемещаться вслед за ним) разбивка лагеря будет прервана.
  • Центровка камеры на ведущем персонаже будет устанавливаться только когда вы двигаетесь.

Достижения

  • Дополнительный сбор [1] корней и древесины не будет суммироваться с основным. Вместо этого количество собранных ресурсов будут отображаться двумя строками, по аналогии с другими типами точек сбора.
  • Злоба палача now has a chance to increase your taunt critical chance instead of the player’s hate gain.

Crusader

  • Idolic Axe has changed to increase the base amount of the crusaders taunts and gives them an additional chance to critically taunt an enemy.

Assassin

  • Frontload will no longer cause poisons to cancel when it is toggled off or expires.

Berserker

  • Perserverance is now a buff and works in a similar fashion to Reversal with a hidden spell that can only trigger once every 15 seconds.

Brawler

  • Crane Twirl has been changed to increase the brawlers chance to aoe auto attack
  • Eagle Spin now increases the threat of the brawler with their enemy.
  • Eagle’s Talon now increases the chance of the brawler to critically taunt and increases the amount of threat applies by taunts.
  • Monkey Dodge now increases the brawler’s defense and parry skill.

Shadowknight

  • Enchance: Anguish will now increase the base damage of the combat art appropriately.

Заклинания

As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.

Fighter

  • Kick has been moved to level 3 to fill in a gap caused by spell consolidation

Guardian

  • The Hold The Line spell line has been merged with the defensive stance lines.
  • The Iron Will Spell line has been merged with both the offensive and defensive stances.
  • The Battle Tactics line has been merged into the Call to Arms line of spells.
  • The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian.
  • The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian.
  • The hate reduction of the allay line has been reduced.
  • The Assault line now grants additional threat gains.
  • Reduced the recast of the Shout line.
  • The Kick line now generates additional threat.

Berserker

  • Berserk has been incorporated into the defensive and offensive stances.
  • The Battle Chant line has been merged into the Bloodlust line.
  • The Bullying Defense line has been merged into the defensive stance line.
  • Uproar has been moved to level 2 to fill in a gap created by the ability mergers.
  • The Growl line is now 10 second reuse and more powerful.
  • The Offend line has increased threat.
  • The Whirl line now has a threat component.
  • Reactive taunt strength of the Insolent Gibe line has been increased slightly.

Paladin

  • The Redemption line now greatly increases your threat with the target instead of siphoning hate.
  • The Incite line now increases threat initially instead of overtime.
  • The Charge line now has a hate component.
  • The Divine Circle line now has a hate component.
  • The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances.
  • The Blinding Rays line has had its reuse time reduced.

Shadowknight

  • The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances.
  • Defensive stance line will lower damage but increase threat output.
  • Offensive stance boosts damage slightly but reduces hate gain.
  • Sickening Circle will also increase threat now.
  • The Kick line now has a threat component.

Bruiser

  • The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances.
  • The Brag line is now more potent.
  • The Kick line now has a threat component.
  • The Blazing Strikes line now has a threat component.
  • The Impose line has faster reuse speed now.

Monk

  • The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
  • The Stare line increase threat by more.
  • The Kick line now has a threat component.
  • The Cobra Circle line now increases threat to any targets it hits.
  • Beckon has had its reuse time lowered.

Swashbuckler

  • The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate.

Assassin

  • The Shadows line has changed to trigger a hate reduction effect.

Ranger

  • The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate.

Predator

  • The Stalk line is now faster casting and lower recovery time.

Scout

  • The Evade line no longer has any recovery time.

Sorceror

  • Concussive is now faster casting and quicker reuse time.

Dirge

Hyran’s line has reduced hate gain modifiers but also increases the threat amount.

Залы гильдии

  • Guild Hall Fuel Merchants will now buy back tier 1 fuels.
  • The guild hall mender will now correctly remember the new coverage setting after it is changed.

Локации

Veeshan’s Peak

Milyex Vioren’s engineer should no longer occasionally become unkillable

Palace of Ferzhul

Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him.

Village of Shin

Merchants in the Village of Shin will now buy as well as sell items.

Moors of Ykesha

Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender. It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful.

Предметы

Overloaded heal procs will now trigger properly from reactives and wards. The Ferocious Presence spell from Stormbringer’s Bulwark of the Unstoppable will suspend if the shield is no longer equipped.

Задания

Knight-Captain Santis will complete the quest, "Bog Sludge Hunt". Zoning into the Nasin's Library on Chapter 4 of The Shadow Odyssey should now automatically zone in a full party, regardless of whether all members have the quest.

Макросы

You can now drag equipment from your appearance slots to the macro window.

Группы

Group members can now use the /invite command to request that the group leader invite a player to the group. Just type /invite <playername>

Пользовательский интерфейс (UI)

The raid window has a new ‘Advanced’ mode that will display effect icons for all members of the raid. Right-click the raid window to switch views. The carat in text boxes will no longer render if the EQII client doesn’t have focus. Fixed a bug where damage reduction info was not displayed correctly in the mitigation tooltip. Fixed a bug in the raid window sometimes causing users to not be drag-able. The following modifications were made to UIScripting and are may be of interest to the modding community. UIScript now supports the following functions: int(), abs(), floor(), ceil(). Results of math operations in UIScript now only return the required precision instead of always forcing 3 decimal places. Fixed a bug parsing negative floating-point numbers. The BackgroundEmpty image of a UIProgressbar will no longer render unless the progress value is zero. Support has been added for a new UIColorStyle object. Any object property that accepts a color will now accept a reference to a UIColorStyle object.


Примечания переводчика

[1] Эффект повторного сбора при вложенных очках в достижение Широкая жатва из ветки общих достижений TSO.