LU51 — различия между версиями

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'''SPELLS'''
 
'''SPELLS'''
  
As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.
+
''As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.''
  
 
Fighter
 
Fighter
  
Kick has been moved to level 3 to fill in a gap caused by spell consolidation
+
*Kick has been moved to level 3 to fill in a gap caused by spell consolidation
 +
 
 
Guardian
 
Guardian
  
The Hold The Line spell line has been merged with the defensive stance lines.
+
*The Hold The Line spell line has been merged with the defensive stance lines.
The Iron Will Spell line has been merged with both the offensive and defensive stances.
+
*The Iron Will Spell line has been merged with both the offensive and defensive stances.
The Battle Tactics line has been merged into the Call to Arms line of spells.
+
*The Battle Tactics line has been merged into the Call to Arms line of spells.
The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian.
+
*The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian.
The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian.
+
*The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian.
The hate reduction of the allay line has been reduced.
+
*The hate reduction of the allay line has been reduced.
The Assault line now grants additional threat gains.
+
*The Assault line now grants additional threat gains.
Reduced the recast of the Shout line.
+
*Reduced the recast of the Shout line.
The Kick line now generates additional threat.
+
*The Kick line now generates additional threat.
 +
 
 
Berserker
 
Berserker
  
Berserk has been incorporated into the defensive and offensive stances.
+
*Berserk has been incorporated into the defensive and offensive stances.
The Battle Chant line has been merged into the Bloodlust line.
+
*The Battle Chant line has been merged into the Bloodlust line.
The Bullying Defense line has been merged into the defensive stance line.
+
*The Bullying Defense line has been merged into the defensive stance line.
Uproar has been moved to level 2 to fill in a gap created by the ability mergers.
+
*Uproar has been moved to level 2 to fill in a gap created by the ability mergers.
The Growl line is now 10 second reuse and more powerful.
+
*The Growl line is now 10 second reuse and more powerful.
The Offend line has increased threat.
+
*The Offend line has increased threat.
The Whirl line now has a threat component.
+
*The Whirl line now has a threat component.
Reactive taunt strength of the Insolent Gibe line has been increased slightly.
+
*Reactive taunt strength of the Insolent Gibe line has been increased slightly.
 +
 
 
Paladin
 
Paladin
  
The Redemption line now greatly increases your threat with the target instead of siphoning hate.
+
*The Redemption line now greatly increases your threat with the target instead of siphoning hate.
The Incite line now increases threat initially instead of overtime.
+
*The Incite line now increases threat initially instead of overtime.
The Charge line now has a hate component.
+
*The Charge line now has a hate component.
The Divine Circle line now has a hate component.
+
*The Divine Circle line now has a hate component.
The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances.
+
*The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances.
The Blinding Rays line has had its reuse time reduced.
+
*The Blinding Rays line has had its reuse time reduced.
 +
 
 
Shadowknight
 
Shadowknight
  
The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances.  
+
*The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances.  
Defensive stance line will lower damage but increase threat output.
+
*Defensive stance line will lower damage but increase threat output.
Offensive stance boosts damage slightly but reduces hate gain.
+
*Offensive stance boosts damage slightly but reduces hate gain.
Sickening Circle will also increase threat now.
+
*Sickening Circle will also increase threat now.
The Kick line now has a threat component.
+
*The Kick line now has a threat component.
 +
 
 
Bruiser
 
Bruiser
  
The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances.
+
*The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances.
The Brag line is now more potent.
+
*The Brag line is now more potent.
The Kick line now has a threat component.
+
*The Kick line now has a threat component.
The Blazing Strikes line now has a threat component.
+
*The Blazing Strikes line now has a threat component.
The Impose line has faster reuse speed now.
+
*The Impose line has faster reuse speed now.
 +
 
 
Monk
 
Monk
  
The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
+
*The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
The Stare line increase threat by more.
+
*The Stare line increase threat by more.
The Kick line now has a threat component.
+
*The Kick line now has a threat component.
The Cobra Circle line now increases threat to any targets it hits.
+
*The Cobra Circle line now increases threat to any targets it hits.
Beckon has had its reuse time lowered.
+
*Beckon has had its reuse time lowered.
 +
 
 
Swashbuckler
 
Swashbuckler
  
The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate.
+
*The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate.
 +
 
 
Assassin
 
Assassin
  
The Shadows line has changed to trigger a hate reduction effect.
+
*The Shadows line has changed to trigger a hate reduction effect.
 +
 
 
Ranger
 
Ranger
  
The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate.
+
*The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate.
 +
 
 
Predator
 
Predator
  
The Stalk line is now faster casting and lower recovery time.
+
*The Stalk line is now faster casting and lower recovery time.
 +
 
 
Scout
 
Scout
  
The Evade line no longer has any recovery time.
+
*The Evade line no longer has any recovery time.
 +
 
 
Sorceror
 
Sorceror
  
Concussive is now faster casting and quicker reuse time.
+
*Concussive is now faster casting and quicker reuse time.
 +
 
 
Dirge
 
Dirge
  
 
Hyran’s line has reduced hate gain modifiers but also increases the threat amount.
 
Hyran’s line has reduced hate gain modifiers but also increases the threat amount.
GUILDHALLS
 
  
Guild Hall Fuel Merchants will now buy back tier 1 fuels.
+
'''GUILDHALLS'''
The guild hall mender will now correctly remember the new coverage setting after it is changed.
+
 
ZONES
+
*Guild Hall Fuel Merchants will now buy back tier 1 fuels.
 +
*The guild hall mender will now correctly remember the new coverage setting after it is changed.
 +
 
 +
'''ZONES'''
  
 
Veeshan’s Peak
 
Veeshan’s Peak
  
 
Milyex Vioren’s engineer should no longer occasionally become unkillable
 
Milyex Vioren’s engineer should no longer occasionally become unkillable
 +
 
Palace of Ferzhul
 
Palace of Ferzhul
  
 
Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him.
 
Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him.
 +
 
Village of Shin
 
Village of Shin
  
 
Merchants in the Village of Shin will now buy as well as sell items.
 
Merchants in the Village of Shin will now buy as well as sell items.
 +
 
Moors of Ykesha
 
Moors of Ykesha
  
 
Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender.
 
Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender.
 
It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful.
 
It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful.
ITEMS
+
 
 +
'''ITEMS'''
 
*Обновление, установленное на тестовый сервер 07 января 2009г.
 
*Обновление, установленное на тестовый сервер 07 января 2009г.
  

Версия 19:12, 10 января 2009

  • Обновление установлено на тестовый сервер 07 января 2009г.
  • Предполагаемый срок установки на игровые сервера - конец января 2009г.

необходимо закончить перевод данной статьи

сделать перевод, привязку по статьям, форматирование

GAMEPLAY

  • Taunts and detaunts can now critical similar to how melee and spell criticals work.
  • Threat output and hate position changes will now be displayed to the chat windows. You can find it under Combat in the Hate Adjustment category.
  • Hate gain mods will no longer affect taunt adjustments.
  • Area of effect spells and combat arts will no longer spread hate to encounter members when damage is applied.
  • Imprisoner Ynosii’s death now results in his weakened soul spawning. Killing the weakened soul gives a key that will open Ynosii’s treasure chest.

Auto-follow:

  • Your character will now swim up and down to follow the target underwater.
  • Characters on auto-follow will always turn to face their target when auto-attacking.
  • Players on auto-follow now follow up and down climbable walls.
  • You may now /camp (and, incidentally, sit) while on auto-follow. If the person you're following moves (causing you to follow) your camp will be interrupted.
  • The camera will now re-center on the person you're following only when you're moving.

ACHIEVEMENTS

  • Bountiful Harvest should no longer displayed a combined harvest on root and foresting nodes. Instead you should see two harvests similar to how other node type work.

Warrior

  • Executioner’s Anger now has a chance to increase your taunt critical chance instead of the player’s hate gain.

Crusader

  • Idolic Axe has changed to increase the base amount of the crusaders taunts and gives them an additional chance to critically taunt an enemy.

Assassin

  • Frontload will no longer cause poisons to cancel when it is toggled off or expires.

Berserker

  • Perserverance is now a buff and works in a similar fashion to Reversal with a hidden spell that can only trigger once every 15 seconds.

Brawler

  • Crane Twirl has been changed to increase the brawlers chance to aoe auto attack
  • Eagle Spin now increases the threat of the brawler with their enemy.
  • Eagle’s Talon now increases the chance of the brawler to critically taunt and increases the amount of threat applies by taunts.
  • Monkey Dodge now increases the brawler’s defense and parry skill.

Shadowknight

  • Enchance: Anguish will now increase the base damage of the combat art appropriately.

SPELLS

As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.

Fighter

  • Kick has been moved to level 3 to fill in a gap caused by spell consolidation

Guardian

  • The Hold The Line spell line has been merged with the defensive stance lines.
  • The Iron Will Spell line has been merged with both the offensive and defensive stances.
  • The Battle Tactics line has been merged into the Call to Arms line of spells.
  • The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian.
  • The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian.
  • The hate reduction of the allay line has been reduced.
  • The Assault line now grants additional threat gains.
  • Reduced the recast of the Shout line.
  • The Kick line now generates additional threat.

Berserker

  • Berserk has been incorporated into the defensive and offensive stances.
  • The Battle Chant line has been merged into the Bloodlust line.
  • The Bullying Defense line has been merged into the defensive stance line.
  • Uproar has been moved to level 2 to fill in a gap created by the ability mergers.
  • The Growl line is now 10 second reuse and more powerful.
  • The Offend line has increased threat.
  • The Whirl line now has a threat component.
  • Reactive taunt strength of the Insolent Gibe line has been increased slightly.

Paladin

  • The Redemption line now greatly increases your threat with the target instead of siphoning hate.
  • The Incite line now increases threat initially instead of overtime.
  • The Charge line now has a hate component.
  • The Divine Circle line now has a hate component.
  • The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances.
  • The Blinding Rays line has had its reuse time reduced.

Shadowknight

  • The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances.
  • Defensive stance line will lower damage but increase threat output.
  • Offensive stance boosts damage slightly but reduces hate gain.
  • Sickening Circle will also increase threat now.
  • The Kick line now has a threat component.

Bruiser

  • The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances.
  • The Brag line is now more potent.
  • The Kick line now has a threat component.
  • The Blazing Strikes line now has a threat component.
  • The Impose line has faster reuse speed now.

Monk

  • The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
  • The Stare line increase threat by more.
  • The Kick line now has a threat component.
  • The Cobra Circle line now increases threat to any targets it hits.
  • Beckon has had its reuse time lowered.

Swashbuckler

  • The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate.

Assassin

  • The Shadows line has changed to trigger a hate reduction effect.

Ranger

  • The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate.

Predator

  • The Stalk line is now faster casting and lower recovery time.

Scout

  • The Evade line no longer has any recovery time.

Sorceror

  • Concussive is now faster casting and quicker reuse time.

Dirge

Hyran’s line has reduced hate gain modifiers but also increases the threat amount.

GUILDHALLS

  • Guild Hall Fuel Merchants will now buy back tier 1 fuels.
  • The guild hall mender will now correctly remember the new coverage setting after it is changed.

ZONES

Veeshan’s Peak

Milyex Vioren’s engineer should no longer occasionally become unkillable

Palace of Ferzhul

Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him.

Village of Shin

Merchants in the Village of Shin will now buy as well as sell items.

Moors of Ykesha

Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender. It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful.

ITEMS

  • Обновление, установленное на тестовый сервер 07 января 2009г.


Overloaded heal procs will now trigger properly from reactives and wards. The Ferocious Presence spell from Stormbringer’s Bulwark of the Unstoppable will suspend if the shield is no longer equipped. QUESTS

Knight-Captain Santis will complete the quest, "Bog Sludge Hunt". Zoning into the Nasin's Library on Chapter 4 of The Shadow Odyssey should now automatically zone in a full party, regardless of whether all members have the quest. MACROS

You can now drag equipment from your appearance slots to the macro window. GROUPS

Group members can now use the /invite command to request that the group leader invite a player to the group. Just type /invite <playername> UI

The raid window has a new ‘Advanced’ mode that will display effect icons for all members of the raid. Right-click the raid window to switch views. The carat in text boxes will no longer render if the EQII client doesn’t have focus. Fixed a bug where damage reduction info was not displayed correctly in the mitigation tooltip. Fixed a bug in the raid window sometimes causing users to not be drag-able. The following modifications were made to UIScripting and are may be of interest to the modding community. UIScript now supports the following functions: int(), abs(), floor(), ceil(). Results of math operations in UIScript now only return the required precision instead of always forcing 3 decimal places. Fixed a bug parsing negative floating-point numbers. The BackgroundEmpty image of a UIProgressbar will no longer render unless the progress value is zero. Support has been added for a new UIColorStyle object. Any object property that accepts a color will now accept a reference to a UIColorStyle object.

  • Обновление установлено на тестовый сервер 07 января 2009г.
  • Предполагаемый срок установки на игровые сервера - конец января 2009г.

необходимо закончить перевод данной статьи

сделать перевод, привязку по статьям, форматирование

GAMEPLAY

  • Taunts and detaunts can now critical similar to how melee and spell criticals work.
  • Threat output and hate position changes will now be displayed to the chat windows. You can find it under Combat in the Hate Adjustment category.
  • Hate gain mods will no longer affect taunt adjustments.
  • Area of effect spells and combat arts will no longer spread hate to encounter members when damage is applied.
  • Imprisoner Ynosii’s death now results in his weakened soul spawning. Killing the weakened soul gives a key that will open Ynosii’s treasure chest.

Auto-follow:

  • Your character will now swim up and down to follow the target underwater.
  • Characters on auto-follow will always turn to face their target when auto-attacking.
  • Players on auto-follow now follow up and down climbable walls.
  • You may now /camp (and, incidentally, sit) while on auto-follow. If the person you're following moves (causing you to follow) your camp will be interrupted.
  • The camera will now re-center on the person you're following only when you're moving.

ACHIEVEMENTS

  • Bountiful Harvest should no longer displayed a combined harvest on root and foresting nodes. Instead you should see two harvests similar to how other node type work.

Warrior

  • Executioner’s Anger now has a chance to increase your taunt critical chance instead of the player’s hate gain.

Crusader

  • Idolic Axe has changed to increase the base amount of the crusaders taunts and gives them an additional chance to critically taunt an enemy.

Assassin

  • Frontload will no longer cause poisons to cancel when it is toggled off or expires.

Berserker

  • Perserverance is now a buff and works in a similar fashion to Reversal with a hidden spell that can only trigger once every 15 seconds.

Brawler

  • Crane Twirl has been changed to increase the brawlers chance to aoe auto attack
  • Eagle Spin now increases the threat of the brawler with their enemy.
  • Eagle’s Talon now increases the chance of the brawler to critically taunt and increases the amount of threat applies by taunts.
  • Monkey Dodge now increases the brawler’s defense and parry skill.

Shadowknight

  • Enchance: Anguish will now increase the base damage of the combat art appropriately.

SPELLS

As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.

Fighter

Kick has been moved to level 3 to fill in a gap caused by spell consolidation Guardian

The Hold The Line spell line has been merged with the defensive stance lines. The Iron Will Spell line has been merged with both the offensive and defensive stances. The Battle Tactics line has been merged into the Call to Arms line of spells. The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian. The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian. The hate reduction of the allay line has been reduced. The Assault line now grants additional threat gains. Reduced the recast of the Shout line. The Kick line now generates additional threat. Berserker

Berserk has been incorporated into the defensive and offensive stances. The Battle Chant line has been merged into the Bloodlust line. The Bullying Defense line has been merged into the defensive stance line. Uproar has been moved to level 2 to fill in a gap created by the ability mergers. The Growl line is now 10 second reuse and more powerful. The Offend line has increased threat. The Whirl line now has a threat component. Reactive taunt strength of the Insolent Gibe line has been increased slightly. Paladin

The Redemption line now greatly increases your threat with the target instead of siphoning hate. The Incite line now increases threat initially instead of overtime. The Charge line now has a hate component. The Divine Circle line now has a hate component. The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances. The Blinding Rays line has had its reuse time reduced. Shadowknight

The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances. Defensive stance line will lower damage but increase threat output. Offensive stance boosts damage slightly but reduces hate gain. Sickening Circle will also increase threat now. The Kick line now has a threat component. Bruiser

The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances. The Brag line is now more potent. The Kick line now has a threat component. The Blazing Strikes line now has a threat component. The Impose line has faster reuse speed now. Monk

The Martial Focus and Dragon stance lines have been merged into the monk’s stances. The Stare line increase threat by more. The Kick line now has a threat component. The Cobra Circle line now increases threat to any targets it hits. Beckon has had its reuse time lowered. Swashbuckler

The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate. Assassin

The Shadows line has changed to trigger a hate reduction effect. Ranger

The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate. Predator

The Stalk line is now faster casting and lower recovery time. Scout

The Evade line no longer has any recovery time. Sorceror

Concussive is now faster casting and quicker reuse time. Dirge

Hyran’s line has reduced hate gain modifiers but also increases the threat amount. GUILDHALLS

Guild Hall Fuel Merchants will now buy back tier 1 fuels. The guild hall mender will now correctly remember the new coverage setting after it is changed. ZONES

Veeshan’s Peak

Milyex Vioren’s engineer should no longer occasionally become unkillable Palace of Ferzhul

Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him. Village of Shin

Merchants in the Village of Shin will now buy as well as sell items. Moors of Ykesha

Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender. It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful. ITEMS

  • Обновление, установленное на тестовый сервер 07 января 2009г.


Overloaded heal procs will now trigger properly from reactives and wards. The Ferocious Presence spell from Stormbringer’s Bulwark of the Unstoppable will suspend if the shield is no longer equipped. QUESTS

Knight-Captain Santis will complete the quest, "Bog Sludge Hunt". Zoning into the Nasin's Library on Chapter 4 of The Shadow Odyssey should now automatically zone in a full party, regardless of whether all members have the quest. MACROS

You can now drag equipment from your appearance slots to the macro window. GROUPS

Group members can now use the /invite command to request that the group leader invite a player to the group. Just type /invite <playername> UI

The raid window has a new ‘Advanced’ mode that will display effect icons for all members of the raid. Right-click the raid window to switch views. The carat in text boxes will no longer render if the EQII client doesn’t have focus. Fixed a bug where damage reduction info was not displayed correctly in the mitigation tooltip. Fixed a bug in the raid window sometimes causing users to not be drag-able. The following modifications were made to UIScripting and are may be of interest to the modding community. UIScript now supports the following functions: int(), abs(), floor(), ceil(). Results of math operations in UIScript now only return the required precision instead of always forcing 3 decimal places. Fixed a bug parsing negative floating-point numbers. The BackgroundEmpty image of a UIProgressbar will no longer render unless the progress value is zero. Support has been added for a new UIColorStyle object. Any object property that accepts a color will now accept a reference to a UIColorStyle object.