Зарда — различия между версиями

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(Новая: {{NamedInformation | iname = | type = | race = Иксар| level = 84| levelmod = | diff = Эпический х4| patch = | rquests = | zone = Хра...)
 
 
(не показано 10 промежуточных версий 3 участников)
Строка 6: Строка 6:
 
  levelmod = |
 
  levelmod = |
 
  diff    = Эпический х4|
 
  diff    = Эпический х4|
  patch    = |
+
  patch    = Rise of Kunark|
 
  rquests  = |
 
  rquests  = |
 
  zone    = Храм Кор-ша|
 
  zone    = Храм Кор-ша|
 
  drops    =  
 
  drops    =  
 
-- трофеи - части эпических комплектов --
 
-- трофеи - части эпических комплектов --
 
+
*<ipi>Латные щитки демонической защиты</ipi>
 +
*<ipi>Сутана сосредоточенности</ipi>
 +
*<ipi>Наплечные щитки неумолимой силы</ipi>
 +
*<ipi>Сутана с печатью Левиафана</ipi>
 +
*<ipi>Наплечный доспех меткого выстрела</ipi>
 +
*<ipi>Сутана галлюцинаций</ipi>
 +
*<ipi>Окутанные туманом наплечные щитки</ipi>
 +
*<ipi>Наплечные щитки призыва штормов</ipi>
 +
*<ipi>Латные щитки несущего гнев</ipi>
 +
*<ipi>Наплечный доспех искусного рассказчика</ipi>
 +
*<ipi>Наплечный доспех грабителя могил</ipi>
 +
*<ipi>Латные наплечники преодоления преград</ipi>
 
-- трофеи, не относящиеся к эпическим комплектам --
 
-- трофеи, не относящиеся к эпическим комплектам --
*[[Боевая защита Атребе]]
+
*<ipi>Боевая защита Атребе</ipi>
*[[Demonguard's Spaulders]]
+
*<ipi>Наплечный доспех полевого командира</ipi>
*[[Field Commander's Mantle]]
+
*<ipi>Военные поножи Кодакса</ipi>
*[[Focused Mind Cowl]]
+
*<ipi>Браслет из цветов</ipi>
*[[Juggernaut Shoulder Pads]]
+
*<ipi>Колотушка близнецов</ipi>
*[[Kodux's War Leggings]]
+
*<ipi>Фамильная печать</ipi>|
*[[Leviathan Sealed Cowl]]
+
  group    = | <
*[[Lichbloom Bracelet]]
+
  location = x|  
*[[Mallet of the Twins]]
+
  mapref  = x|
*[[Mantle of the Dead-Eye]]
+
  uid      = x|
*[[Mindbending Cowl]]
+
  hp      = |  
*[[Mist Covered Shoulder Pads]]
+
  aaxp    = |
*[[Shoulder Pads of Stormcalling]]
+
  sp      = Мин. {{Status|16000}}|
*[[Signet of the Heir]]
+
  primedmg = |
*[[Spaulders of the Wrathbringer]]
+
  primemag = |
*[[Taleweaver's Mantle]]
 
*[[Tomb Raider's Mantle]]
 
*[[Transcending Pauldrons]]
 
| <!-- use [[]]'s to list all known drops -->
 
  group    = | <!-- social grouping that is NOT a faction, if any. Leave blank if no group. -->
 
  location = | <!--A textual description of where the monster is, not the /loc coordinates-->
 
  mapref  = |
 
  uid      = |
 
  hp      = | <!-- approximate hit points -->
 
  aaxp    = | <!-- Yes, or amount of AA Experience -->
 
  sp      = | <!-- Yes, or amount of Status Points -->
 
  primedmg = | <!-- type of primary physical attacks -->
 
  primemag = | <!-- type of primary magical attacks -->
 
specials = | <!-- Any special attacks. Include some damage type and range info if known -->
 
resists  = |
 
respawn  = | <!-- respawn timer -->
 
ph      =  <!-- Placeholder -->
 
 
}}
 
}}
  
 
==Стратегия==
 
==Стратегия==
Kodux and Zarda are linked and both ^^^x4.  
+
[[Кодакс]] и [[Зарда]] are linked and both ^^^x4.  
  
 
This fight requires two tanks and you also need two others who can peel or stick. You need to fight these two mobs in the corners as far away from each other as possible tanks facing tword the middle and groups on the edge of waterfall to maintain LOS. If they come together they turn glowie and do about 9K damage and sap about 6K power. They can come together two ways. First if one of the two has more that 20ish% more damage than the other they will run to each other. Also they randomly port people to the center of the room. When the port someone they also target that person. The ported person needs to either bring the mob to the proper corner or stand their until the tank has regained control. (yes you will probably die but its better than a raid wipe) If you run to the wrong corner you will bring them together and make them glowie. The hard part is if one of the tanks is ported by the other tanks mob. That is when a monk can peel the mob back to the right corner or you can have the mob stuck to the correct tank. Keep your tanks alive and keep your dps up and this fight is not so bad.
 
This fight requires two tanks and you also need two others who can peel or stick. You need to fight these two mobs in the corners as far away from each other as possible tanks facing tword the middle and groups on the edge of waterfall to maintain LOS. If they come together they turn glowie and do about 9K damage and sap about 6K power. They can come together two ways. First if one of the two has more that 20ish% more damage than the other they will run to each other. Also they randomly port people to the center of the room. When the port someone they also target that person. The ported person needs to either bring the mob to the proper corner or stand their until the tank has regained control. (yes you will probably die but its better than a raid wipe) If you run to the wrong corner you will bring them together and make them glowie. The hard part is if one of the tanks is ported by the other tanks mob. That is when a monk can peel the mob back to the right corner or you can have the mob stuck to the correct tank. Keep your tanks alive and keep your dps up and this fight is not so bad.

Текущая версия на 21:41, 9 октября 2010

Раса: Иксар - чтобы загрузить индивидуальное изображение, нажмите здесь
.
EverQuest II информация об именном мобе
Зона (Обновление) Храм Кор-ша (Rise of Kunark)
Раса Иксар
Уровень 84 Тир 9 Эпический х4
Местонахождение
Трофеи

-- трофеи - части эпических комплектов --

  • Латные щитки демонической защиты
  • Сутана сосредоточенности
  • Наплечные щитки неумолимой силы
  • Сутана с печатью Левиафана
  • Наплечный доспех меткого выстрела
  • Сутана галлюцинаций
  • Окутанные туманом наплечные щитки
  • Наплечные щитки призыва штормов
  • Латные щитки несущего гнев
  • Наплечный доспех искусного рассказчика
  • Наплечный доспех грабителя могил
  • Латные наплечники преодоления преград

-- трофеи, не относящиеся к эпическим комплектам --

АД Неизвестно
Очки статуса Мин. 16000 ОС

Что означает эта информация?


Стратегия

Кодакс и Зарда are linked and both ^^^x4.

This fight requires two tanks and you also need two others who can peel or stick. You need to fight these two mobs in the corners as far away from each other as possible tanks facing tword the middle and groups on the edge of waterfall to maintain LOS. If they come together they turn glowie and do about 9K damage and sap about 6K power. They can come together two ways. First if one of the two has more that 20ish% more damage than the other they will run to each other. Also they randomly port people to the center of the room. When the port someone they also target that person. The ported person needs to either bring the mob to the proper corner or stand their until the tank has regained control. (yes you will probably die but its better than a raid wipe) If you run to the wrong corner you will bring them together and make them glowie. The hard part is if one of the tanks is ported by the other tanks mob. That is when a monk can peel the mob back to the right corner or you can have the mob stuck to the correct tank. Keep your tanks alive and keep your dps up and this fight is not so bad.

Раса: Иксар - чтобы загрузить индивидуальное изображение, нажмите здесь
.
EverQuest II информация об именном мобе
Зона (Обновление) Храм Кор-ша (Расколотые Земли)
Раса Иксар
Уровень 84 Тир 9 Эпический х4
Местонахождение
Трофеи
АД Неизвестно
Очки статуса Неизвестно

Что означает эта информация?


Стратегия

Kodux and Zarda are linked and both ^^^x4.

This fight requires two tanks and you also need two others who can peel or stick. You need to fight these two mobs in the corners as far away from each other as possible tanks facing tword the middle and groups on the edge of waterfall to maintain LOS. If they come together they turn glowie and do about 9K damage and sap about 6K power. They can come together two ways. First if one of the two has more that 20ish% more damage than the other they will run to each other. Also they randomly port people to the center of the room. When the port someone they also target that person. The ported person needs to either bring the mob to the proper corner or stand their until the tank has regained control. (yes you will probably die but its better than a raid wipe) If you run to the wrong corner you will bring them together and make them glowie. The hard part is if one of the tanks is ported by the other tanks mob. That is when a monk can peel the mob back to the right corner or you can have the mob stuck to the correct tank. Keep your tanks alive and keep your dps up and this fight is not so bad.