Гном (раса персонажей)

Материал из Энциклопедия EverQuest II
Версия от 03:19, 31 мая 2008; Адаманта (обсуждение | вклад) (Новая: Category:Character Race {{CharacterRaceInformation| city=Qeynos<br>Freeport<br>Kelethin<br>Gorowyn | district= The Baubbleshire<br>Temple Street<br>[[The Nu...)
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Описание при выборе расы персонажа в игре
Гном Мужчина
Гном Женщина
Информация о расе
Стартовые города: Qeynos
Freeport
Kelethin
Gorowyn
The Baubbleshire
Temple Street
The Nursery
Chrykori Village
Параметры
Сила: 12
Ловкость: 25
Выносливость: 16
Интеллект: 27
Мудрость: 20
Сопротивление
Стихии:
Магии: 4
Гибельному: 1

Overview

Gnomes are a tiny, slightly built race created by Brell. What they lack in size they make up for in tenacity and ingenuity. Gnomes are known for their inquisitive nature, constantly tinkering with things both mystical and technological. This poking around has gotten them into trouble in the past, but their craftiness and intellect has allowed them to survive and prosper despite whatever mischief they might unleash. Gnomish architecture is mechanistic in nature, with lots of gears and motors turning all manner of odd creations. Gnomes are known for constructing "clockwork" devices, essentially mechanical versions of all manner of creatures, from rats to dragons. They even make clockwork gnomes to aid them in the completion of manual labor.

Like their cousins the dwarves, gnomes are adept miners with a love for precious gems and the metals of the earth. As they are lacking in physical strength, many gnomes concentrate on intellectual pursuits through the study of magic. Gnomes believe every question can be answered through their system of Mechanimagica, a belief that combines science and magic. The gnomes' analytical minds are always working, constantly devising new formulas, strategies, and sometimes mischief.

Gnome Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Lost in the Crowd Shrink, deaggro, lower 1 threat position Instant, 5 min recast
Clockwork Army Summons 3 clockwork dumbfire pets 25 sec duration, 5 min recast
Steamfont's Magical Barrier +Magic Resist Permanent
Forge Invention 10% Reduced Power cost for Weaponsmithing Permanent
Chemical Calculations 5% increased success chance at Alchemy Permanent
Ak'Anon's Innovation +5 Int Permanent
Healthy Appetite 25% Increased Food duration Permanent
Flash of Insight +3% Max Power Permanent
Clear Mind Out-of-Combat Power Regen, +Int 3 min, 10 min recast
Meldrath's Teachings +2% melee crit and +5 parry/+2% spell crit and +5 focus Permanent
Innate Abilities
Name Effect Duration
Clockwork Expertise +10 Tinkering and reduced Power usage Permanent
Illusion: Clockwork Clockwork illusion Until Cancelled
Описание при выборе расы персонажа в игре
Гном Мужчина
Гном Женщина
Информация о расе
Стартовые города: Qeynos
Freeport
Kelethin
Gorowyn
The Baubbleshire
Temple Street
The Nursery
Chrykori Village
Параметры
Сила: 12
Ловкость: 25
Выносливость: 16
Интеллект: 27
Мудрость: 20
Сопротивление
Стихии:
Магии: 4
Гибельному: 1

Overview

Gnomes are a tiny, slightly built race created by Brell. What they lack in size they make up for in tenacity and ingenuity. Gnomes are known for their inquisitive nature, constantly tinkering with things both mystical and technological. This poking around has gotten them into trouble in the past, but their craftiness and intellect has allowed them to survive and prosper despite whatever mischief they might unleash. Gnomish architecture is mechanistic in nature, with lots of gears and motors turning all manner of odd creations. Gnomes are known for constructing "clockwork" devices, essentially mechanical versions of all manner of creatures, from rats to dragons. They even make clockwork gnomes to aid them in the completion of manual labor.

Like their cousins the dwarves, gnomes are adept miners with a love for precious gems and the metals of the earth. As they are lacking in physical strength, many gnomes concentrate on intellectual pursuits through the study of magic. Gnomes believe every question can be answered through their system of Mechanimagica, a belief that combines science and magic. The gnomes' analytical minds are always working, constantly devising new formulas, strategies, and sometimes mischief.

Gnome Traditions

Choose one of these every 10th level up to 80.
Name Effect Duration
Lost in the Crowd Shrink, deaggro, lower 1 threat position Instant, 5 min recast
Clockwork Army Summons 3 clockwork dumbfire pets 25 sec duration, 5 min recast
Steamfont's Magical Barrier +Magic Resist Permanent
Forge Invention 10% Reduced Power cost for Weaponsmithing Permanent
Chemical Calculations 5% increased success chance at Alchemy Permanent
Ak'Anon's Innovation +5 Int Permanent
Healthy Appetite 25% Increased Food duration Permanent
Flash of Insight +3% Max Power Permanent
Clear Mind Out-of-Combat Power Regen, +Int 3 min, 10 min recast
Meldrath's Teachings +2% melee crit and +5 parry/+2% spell crit and +5 focus Permanent
Innate Abilities
Name Effect Duration
Clockwork Expertise +10 Tinkering and reduced Power usage Permanent
Illusion: Clockwork Clockwork illusion Until Cancelled